crazyscarer's Rap Sheet


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Inmate Blurb:
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Da Rules
1.never disobey da boss
2.never cross a crip
3.always get money
4.never start a war without askin da boss
5.never lie to da boss
6.dont ever beg anyone fo anything if somthin needed ask da boss
Da Crew
big boss-cocop14
second handman-firepuppy
treasurer-
moneymaker#1-
moneymaker#2-
moneymaker#3-
solider#1-
solider#2-
solider#3-
solider#4-desean09
solider#5-tae08
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Insane.Ganster.Crips 973 I.G.C 2and 3trays only crip



What's 

Crackin
2dueces And 3trays I.G.C / F.G.C Folk Nation Only When Folks And crips
Unite The 6 Is Involed so Niggas get knowledge Right F.G.C Folk
.Gangster. Crips till The 8 Drop F.G.C Members:
Cripup Junior3000 Trublezzlocc MrBee 2960300 thegame101
Rookk G Zehender714 Kdoe Kil512 67crip
4200PostRoad
Crip mane
Rules only Crips and Folks Train, Bang, always Help The Gang Protect
The Name Of the gang No switching sets F.G.C Till u die u want out U
Get Squared Out alies are welcomed 1. NO FIGHTING AMONG CO-OP SETS
2. ANY AND ALL DISPUTES WILL BE DISCUSSED WITH CO-OP LEADERS AS SOON AS
POSSIBLE
3. SET LEADERS MUST MEET ONCE A WEEK TO DISCSS CO-OP BUSINESS
4. ALL ACTIONS AND ORDERS WILL BE DISCUSSED AMONG CO-OP LEADERS FIRST
5. ANY FIGHTING OR DISORDER AMONG SETS WILL BE RESOLVED BY RESPONIBLE
PARTIES BEING PUT IN THE INFIRMARY. FOR A SET AMOUNT OF TIME OR
PERMANENTLY
6. SET LEADERS WILL HANDLE ANY PROBLEMS IN THEIR OWN SET THEMSELVES;
UNLESS THE PROBLEM AFFECTS THE CO-OP
7. EVERYBODY IN THE CO-OP WILL LOOK OUT FOR EACHOTHER. IF ONE FALLS WE
ALL FALL.
8. ALL MEMBERS WILL CONDUCT THEMSELVES AS FOLLOWERS OF THE SIX-POINT:
LOVE, LIFE, LOYALTY, KNOWLEDGE, WISDOM AND UNDERSTANDING.
9. ALL LEADERS MUST KEEP THEIR MEMBERS IN SHAPE. REMEMBER, PROPER
PREPERATION PREVENTS POOR PERFORMANCE.
10. IF ANY MEMBER OF ANY SET NEEDS HELP WE ARE ALL RESPONSIBLE TO HELP
THEM.
11. IF THE SET LEADER IS NOT AVAILABLE DURING CO-OP MEETINGS THE SECOND
IN COMMAND MUST BE PRESENT. SET'S NOT BEING REPRESENTED IN MEETINGS WILL
BE DEALT WITH ACCORDINGLY.
12. BLUE STAY TRUE. ONLY WORK WITH OTHER CRIPS OR FOLKS. ANY COOPERATING
WITH BLOODS OR KINGS WILL BE CINSIDERED TREASON.
13. TRAITORS WILL BE REMOVED FROM THE CO-OP AND MARKED S.O.S (STOMP ON
SIGHT)
14. WE ARE GROWING. WE ALL WORK TOWARDS OUR GROWTH AND DEVELOPMENT. BOTH
INDIVIDUALLY AND AS A GROUP. WHEN ANY NEW RULES OR CHANGES ARE MADE BY
THE CO-OP IT WILL BE DISCUSSED WITH ALL SOILDERS AFTERWARDS.
"
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Da Rules
1.never disobey da boss
2.never cross a crip
3.always get money
4.never start a war without askin da boss
5.never lie to da boss
6.dont ever beg anyone fo anything if somthin needed ask da boss
Da Crew
big boss-cocop14
second handman-firepuppy
treasurer-
moneymaker#1-
moneymaker#2-
moneymaker#3-
solider#1-
solider#2-
solider#3-
solider#4-desean09
solider#5-tae08

Insane.Ganster.Crips 973 I.G.C 2and 3trays only crip








2dueces And 3trays I.G.C / F.G.C Folk Nation Only When Folks And crips
Unite The 6 Is Involed so Niggas get knowledge Right F.G.C Folk
.Gangster. Crips till The 8 Drop F.G.C Members:
Cripup Junior3000 Trublezzlocc MrBee 2960300 thegame101
Rookk G Zehender714 Kdoe Kil512 67crip
4200PostRoad
Crip mane
Rules only Crips and Folks Train, Bang, always Help The Gang Protect
The Name Of the gang No switching sets F.G.C Till u die u want out U
Get Squared Out alies are welcomed 1. NO FIGHTING AMONG CO-OP SETS
2. ANY AND ALL DISPUTES WILL BE DISCUSSED WITH CO-OP LEADERS AS SOON AS
POSSIBLE
3. SET LEADERS MUST MEET ONCE A WEEK TO DISCSS CO-OP BUSINESS
4. ALL ACTIONS AND ORDERS WILL BE DISCUSSED AMONG CO-OP LEADERS FIRST
5. ANY FIGHTING OR DISORDER AMONG SETS WILL BE RESOLVED BY RESPONIBLE
PARTIES BEING PUT IN THE INFIRMARY. FOR A SET AMOUNT OF TIME OR
PERMANENTLY
6. SET LEADERS WILL HANDLE ANY PROBLEMS IN THEIR OWN SET THEMSELVES;
UNLESS THE PROBLEM AFFECTS THE CO-OP
7. EVERYBODY IN THE CO-OP WILL LOOK OUT FOR EACHOTHER. IF ONE FALLS WE
ALL FALL.
8. ALL MEMBERS WILL CONDUCT THEMSELVES AS FOLLOWERS OF THE SIX-POINT:
LOVE, LIFE, LOYALTY, KNOWLEDGE, WISDOM AND UNDERSTANDING.
9. ALL LEADERS MUST KEEP THEIR MEMBERS IN SHAPE. REMEMBER, PROPER
PREPERATION PREVENTS POOR PERFORMANCE.
10. IF ANY MEMBER OF ANY SET NEEDS HELP WE ARE ALL RESPONSIBLE TO HELP
THEM.
11. IF THE SET LEADER IS NOT AVAILABLE DURING CO-OP MEETINGS THE SECOND
IN COMMAND MUST BE PRESENT. SET'S NOT BEING REPRESENTED IN MEETINGS WILL
BE DEALT WITH ACCORDINGLY.
12. BLUE STAY TRUE. ONLY WORK WITH OTHER CRIPS OR FOLKS. ANY COOPERATING
WITH BLOODS OR KINGS WILL BE CINSIDERED TREASON.
13. TRAITORS WILL BE REMOVED FROM THE CO-OP AND MARKED S.O.S (STOMP ON
SIGHT)
14. WE ARE GROWING. WE ALL WORK TOWARDS OUR GROWTH AND DEVELOPMENT. BOTH
INDIVIDUALLY AND AS A GROUP. WHEN ANY NEW RULES OR CHANGES ARE MADE BY
THE CO-OP IT WILL BE DISCUSSED WITH ALL SOILDERS AFTERWARDS.

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